Week 3



 This week I focused on character designs and sketches. Because the character can change forms I explored multiple different ideas that could be used even very briefly in the film. I intend to have the character change forms rapidly in the chase scene once the plot twist has been revealed to audiences. I want to keep all the design in the realm of the uncanny so that the horror created earlier in the film is continued and amplified in this scene.







I then further developed my sketches to 6 final designs that the character will showcase. These designs exclude the metahuman scans of my actors and will be modelled in Maya / blender. These will vary in detail and complexity depending on the screen time and focus each 'form' will have in the film. 



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